Licenciatura en Idioma Extranjero - Inglés · 2015
Digital natives: a proposal to desing a videogame-based syllabus to develop communicative skills in children
Engaging and involving our students while learning English as a foreign language is a topic of great interest for teachers. Different strategies and methods are developed in order to provide learning environments where learners can improve their communicative skills and the use of videogames for learning proposed within this research project is not an exception. Applying the use of commercial videogames is not the same as using educative videogames in classroom. For that reason, it was necessary to design a videogame-based syllabus but using videogames produced for entertaining purposes since it was necessary to provide a real engagement in learners without altering the course of the teaching and learning goals, producing learning activities in which learners can feel self-confidence, commitment and self-awareness with the English learning process while having fun.
Texto completo 118 páginas con texto de 119
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Contenido
- CHAPTER 1p. 10
- INTRODUCTIONp. 10
- Statement of the problemp. 12
- Justificationp. 14
- Research questionp. 15
- General objectivep. 16
- CHAPTER 2p. 17
- THEORETICAL FRAMEWORKp. 17
- Process-oriented syllabusp. 17
- Videogames and Gamificationp. 27
- Communicative skills developmentp. 34
- Literature Reviewp. 39
- CHAPTER 3p. 41
- METHODOLOGICAL DESIGNp. 41
- Type of studyp. 41
- Research approachp. 43
- Settingp. 45
- Participants and Samplingp. 47
- Participantsp. 47
- Samplingp. 47
- Role of the researcherp. 48
- Data collection instrumentsp. 48
- Field notesp. 49
- Questionnairesp. 49
- Artifactsp. 50
- Data Collection Proceduresp. 51
- CHAPTER 4p. 54
- INSTRUCTIONAL DESIGNp. 54
- CHAPTER 5p. 64
- DATA ANALYSISp. 64
- Categories of the analysisp. 66
- applying the videogame-based syllabusp. 68
- Category 2: The use of videogames motivates students in an EFL classp. 70
- activitiesp. 71
- classroomp. 15
- contextp. 74
- to the studentsp. 75
- CHAPTER 6p. 77
- CONCLUSIONSp. 77
- Relevant findingsp. 77
- Implicationsp. 78
- Limitationsp. 80
- Further researchp. 81
- REFERENCESp. 83